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Tech giant Apple has unveiled its highly anticipated mixed reality wearable computer headset, which had been in the works for some years. The development is good news for all virtual world explorers, NFT, and Metaverse game players.
Apple Unveils Its New Vision Pro VR Headset
In an Annual Software Conference earlier this week, the multinational technology company unveiled its first spatial computer “Vision Pro.” The headset is a revolutionary spatial computer that blends digital content with the physical world while letting users stay present and connected to others.
The new Apple Vision Pro can transform any virtual space into a personal movie theater with a screen that feels 100 feet wide and an advanced Spatial Audio system. Users can also play over 100 Apple Arcade games on a screen as large as they want, with incredible immersive audio and support for popular game controllers. The new gadget is ideal for metaverse game lovers.
Even though the digital property is still a mystery to some, digital items can gain financial value once people experience these assets through Augmented or Mixed Reality. The new platform and headset will have massive impacts on the rest of the market, including the metaverse.
The Metaverse Market Health
The metaverse, the once-buzzy technology that promised to allow users to hang out awkwardly in a disorientating video-game-like world, continues to thrive despite being abandoned by some business world. The market had slightly faded as most crypto users shifted focus to other digital assets like meme coins and ordinals.
However, the metaverse continues to grow and now has over 400 million unique average monthly users worldwide. More than half (51%) of global users of metaverse virtual worlds are aged 13 or under. In recent weeks, the market regained some traction among nations and investors.
Last week, China published a white paper to develop metaverse and non-fungible tokens in the future. China aims at leveraging metaverse tech to dethrone US tech supremacy in the future. The country is well on its way to becoming a world leader in VR and targets to raise an output of $48 billion by 2026.
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